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Beta release

Date – October 30, 2018

Download – Build V-Ray Next for Unreal, beta2

 

New Features


Light Bake

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  • Initial implementation of V-Ray Bake

Materials

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  •  Initial support for Unreal native materials

Geometry

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  • Added support Support for Foliage system

Render

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  • Initial support for Sequencer animation
Improvements

Modified Features


Installer

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  • Added request Request confirmation about version being uninstalled during installation process 

UI

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  • Reworked UI
  • Integrated GPU device select tool in V-Ray Settings
  • Added global Global Shadow Bias parameter
  • Added Fallback material for use when rendering unsupported materials
  • Added quick Quick settings quality presets slider
  • Added Export VRScene path option
  • Added Auto Exposure and Auto White Balance options
  • Added Undersampling option

Camera

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  • Support for Depth of Field in VRayPhysicalCamera

Materials

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  • Improve parity for VRayMtl material  

  • Improved support Support for SeflIllumination material
  • V-Ray Materials are now included in the packaging/cooking process

Lights

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  • Updated VRaySunAndSky sky model
  • Added support Support for Unreal Intensity Units in Lights
  • Added support Support for 4.20 RectLight
  • Added support Support for Light Source Angle in Directional Light
  • Added support Support for default intensity unit at import for Spotlight, Omni, Sphere Light, Rectangle Light

Geometry

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  • Improved support for VRay Proxy (vrmesh)

Render

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  • Update responsiveness and speed of IPR
  • Added support Support for interactive mesh material updateAdded
  • support Support for interactive material parameters update
  • Stop renderer when noise threshold is reached in non-interactive session

Render Elements

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  • Added support for :
    • NVidia AI Denoiser
    • Background, GI, Lighting, Reflection, Refraction, Specular, Self Illumination, Sub Surface Scattering
    • Diffuse Filter, Reflection Filter, Refraction Filter, Shadows, Atmosphere
    • RenderID
    • Normals, Bump Normals, Sampler Info, Velocity, ZDepth
    • Light Select
    • Sample Rate, Unclamped Color, Noise Level

VFB

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  • Added dedicated Dedicated button for opening the VFB
  • Always on top VFB

 

VR

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  • V-Ray Teleport Blueprints separated in an additional plugin

 

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