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Section
Column
width50%
Tabs Container
directionhorizontal
Tabs Page
title3ds Max
Importing vrscene files
Cameras

3ds Max Physical Camera:

Fancy Bullets
typecircle
  • Film/Sensor - Preset; Width
  • Lens - Focal Length; Specify FOV; Aperture; Custom Focus Distance
  • Shutter - Type 1/seconds; Duration
  • Exposure Gain - Manual
  • White Balance Custom

VRay Physical Camera

Fancy Bullets
typecircle
  • Focus Distance; Target Distance; Field of view; Film gate; Focal length; Film Speed (ISO); F-number; Shutter speed(s^-1); Exposure; Custom White balance
Geometry
Fancy Bullets
typecircle
  • Triangle meshes
  • VRayProxy - initial support, no animated meshes
  • UV channels 0, 1, 2, 3
  • Initial support for displaced/smoothed meshes
Lights
Fancy Bullets
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  • Standard
    • Spotlight - Light - On/Off; Shadows - On/Off; Multiplier; Decay type - None, Inverse Square; Hotspot; Falloff
    • Omni - Light - On/Off; Shadows - On/Off; Multiplier; Decay type - None, Inverse Square
    • Direct - Light - On/Off; Shadows - On/Off; Multiplier
  • Photometric
    • Photometric web - Light - On/Off; Shadows - On/Off; Photometric Web profile; Filter Color; Intensity in lumens
  • V-Ray
    • Dome light - Light - On/Off; Units - Default image; Multiplier; Color; Texture
    • Sphere light - Light - On/Off; Color; Temperature; Units - Default image, Luminous power; Multiplier; Cast Shadows - On/Off
    • Rectangle light - Enabled - On/Off; Light color; Temperature; Intensity multiplier; Units - Default image, Lumens; (plus) NEW   Directional; Shadows - On/Off
    • IES light - Enabled - On/Off; IES file; Cast shadows - On/Off; Color; Temperature; Intensity type - lumens
    • Sun - Enabled - On/Off; Turbidity; Sky model - Hosek et al.
Materials
Fancy Bullets
typecircle
  • VRayMtl
  • VRay2SidedMtl
  • VRayBumpMtl
  • VRayLightMtl
Textures 
Fancy Bullets
typecircle
  • Bitmap
  • VRayHDRI
  • VRayNormalMap

Textures with file format:

Fancy Bullets
typecircle
  • .bmp
  • .png
  • .tga
  • .jpg
  • .hdr
Other
Fancy Bullets
typecircle
  • 3ds Max Exposure Control
  • VRay Exposure Control
Tabs Page
titleMaya
Importing vrscene files
Cameras

VRay Physical Camera

Fancy Bullets
typecircle
  • Focus Distance; Target Distance; Field of view; Film gate; Focal length; Film Speed (ISO); F-number; Shutter speed(s^-1); Exposure; Custom White balance
Geometry
Fancy Bullets
typecircle
  • Triangle meshes
  • VRayProxy - initial support, no animated meshes
  • UV channels 0, 1, 2, 3
  • Initial support for displaced/smoothed meshes
Lights
Fancy Bullets
typecircle
  • V-Ray
    • Dome light - Light - On/Off; Units - Default image; Multiplier; Color; Texture
    • Sphere light - Light - On/Off; Color; Temperature; Units - Default image, Luminous power; Multiplier; Cast Shadows - On/Off
    • Rectangle light - Enabled - On/Off; Light color; Temperature; Intensity multiplier; Units - Default image, Lumens; (plus) NEW Directional; Shadows - On/Off
    • IES light - Enabled - On/Off; IES file; Cast shadows - On/Off; Color; Temperature; Intensity type - lumens
    • Sun - Enabled - On/Off; Turbidity; Sky model - Hosek et al.
Materials
Fancy Bullets
typecircle
  • VRayMtl
  • VRay2SidedMtl
  • VRayBumpMtl
  • VRayLightMtl
Textures 
Fancy Bullets
typecircle
  • File
  • Gamma

Textures with file format:

Fancy Bullets
typecircle
  • .bmp
  • .png
  • .tga
  • .jpg
  • .hdr
Other
Fancy Bullets
typecircle
  • VRay Exposure Control
Column
width50%
Tabs Container
directionhorizontal
Tabs Page
titleUnreal
Rendering
Cameras

Unreal

Fancy Bullets
typecircle
  • Camera Actor - Transformations
  • Cine Camera Actor - Transformations
Geometry
Fancy Bullets
typecircle
  • Static Meshes
  • Blueprint Actors with Static Meshes
  • Foliage
Lights
Fancy Bullets
typecircle
  • Point Light - Intensity; Light Color; Intensity Units - Unitless, Candelas, Lumens; Source Radius; Affects World; Cast Shadows; Use Inverse Squared Falloff; (plus) NEW Specular Scale
  • Spot Light - Intensity; Light Color; Intensity Units - Unitless, Candelas, Lumens; Inner Cone Angle; Outer Cone Angle; Source Radius, Affects World; Cast Shadows; Use Inverse Squared Falloff; (plus) NEW Specular Scale; IES Texture
  • Rect Light - Intensity; Light Color; Intensity Units - Unitless, Candelas, Lumens; Source Width; Source Height; Affects World; Cast Shadows
  • Directional Light - Intensity; Light Color; Affects World; Cast Shadows; Light Source Angle
Materials

Supported expressions:

Fancy Bullets
typecircle
  • Constant
    • Constant
    • Constant2Vector
    • Constant3Vector
    • Constant4vector
    • (plus) NEW Time
    • (plus) NEW TwoSidedSign
    • ViewProperty
  • Coordinates
    • Panner
    • Rotator
    • ScreenPosition
    • TextureCoordinate
    • WorldPosition
  • Depth
    • (plus) NEW PixelDepth
  • Functions
    • FunctionInput
    • FunctionOutput
    • MaterialFunctionCall
    • StaticBool
    • StaticSwitch
  • Material Attributes
    • BreakMaterialAttribute
    • MakeMaterialAttribute
  • Math
    • Abs
    • Add
    • AppendVector
    • Arccosine
    • Arcsine
    • Arctangent
    • Arctangent2
    • Ceil
    • Clamp
    • ComponentMask
    • Cosine
    • CrossProduct
    • Divide
    • DotProduct
    • Floor
    • Fmod
    • Frac
    • If
    • LinearInterpolate
    • Logarithm2
    • Max
    • Min
    • Multiply
    • Normalize
    • OneMinus
    • Power
    • Round
    • Saturate
    • Sign
    • Sine
    • SquareRoot
    • Subtract
    • Tangent
    • Truncate
  • Parameters
    • ScalarParameter
    • StaticBoolParameter
    • StaticSwitchParameter
    • VectorParameter
    • TextureObjectParameter
    • TextureSample2DParameter
  • Texture
    • TextureObject
    • TextureSample
  • Utilities
    • BumpOffset
    • ConstantBiasScale
    • DDX
    • DDY
    • Desaturate
    • Distance
    • Fresnel
    • SphereMask
  • VectorOps
    • CameraPositionWS
    • CameraVectorWS
    • PixelNormalWS
    • ReflectionVectorWS
    • Transform
    • VertexNormalWS

Supported Inputs:

Fancy Bullets
typecircle
  • Base Color
  • Metallic
  • Specular
  • Roughness
  • Emissive Color
  • Opacity
  • Opacity Mask
  • Normal
  • (plus) NEW Subsurface Color
  • Clear Coat
  • Clear Coat Roughness
  • Clear Coat Bottom Normal

Supported Blend Modes:

Fancy Bullets
typecircle
  • Opaque
  • Masked
  • Translucent
  • Alpha Composite

Supported Shading Modes:

Fancy Bullets
typecircle
  • Unlit
  • Default Lit
  • (plus) NEW Subsurface Subsurface
  • Clear Coat
  • (plus) NEW Two Sided Foliage

Supported Material Options

Fancy Bullets
typecircle
  • Tangent Space Normal
Textures 

Texture with Compression Settings:

Fancy Bullets
typecircle
  • Default
  • Normalmap
  • Grayscale
  • HDR

Textures with file format:

Fancy Bullets
typecircle
  • .bmp
  • .png
  • .tga
  • .jpg
  • .hdr
Other
Fancy Bullets
typecircle
  • Sequencer animation with Static Meshes
  • Project packaging/cooking into a standalone application
  • Unreal tone mapper and Post Processes  in viewport rendering
Tabs Page
titleV-Ray
Rendering
Cameras
Fancy Bullets
typecircle
  • VRayPhysicalCamera BP
    • Current Camera Settings - Sensor Width, Sensor Height; Focus Method; Manual Focus Distance; Current Focal Length
    • V-Ray Physical Camera Settings - Enable Exposure; 3ds max Compatible; Enable Exposure; Film Speed(ISO); Shutter Speed S^-1; F-number; White Balance Color Mapping - ; Reinhard Burn Value(plus) NEWDistortion Type; (plus) NEW Amount
Lights
Fancy Bullets
typecircle
  • VRaySunAndSky BP - On, Azimuth, Elevation, Turbidity, Ozone, Intensity Multiplier, Size Multiplier, Set for Light Bake, (plus) NEW Affect Diffuse, (plus) NEW Affect Specular
  • VRayLightDome BP - On, Use Dome Tex, Dome Tex, Dome Tex Rotation, Dome Color, Intensity, Invisible, Set for Light Bake,  Dome Tex Resolution, (plus) NEW Affect Diffuse, (plus) NEW Affect Specular, (plus) NEW Affect  Affect Reflections
  • VRayLightRect BP - Enable, Is Disc, Length/Radius, Width, Multiplier, Cast Shadows, Color,  (plus) NEW Directional, Invisible, Set for Light Bake,  (plus) NEW Affect Diffuse, (plus) NEW   Affect Specular, (plus) NEW Affect Reflections
Materials
Material Instances, V-Ray Material Instances with V-Ray Parent Materials:

 

Fancy Bullets
typecircle
  • VRayMtl
  • VRayCarpaintUberMtl
  • VRayPBRMtl
Render Elements
Fancy Bullets
typecircle
  • Denoiser (NVidia Ai, V-Ray)
  • Background, GI, Lighting, Reflection, Refraction, Specular, Self Illumination, Sub Surface Scattering 1
  • Diffuse Filter, Reflection Filter, Refraction Filter, Shadows
  • RenderID
  • Normals, Bump Normals, Sampler Info, Velocity, ZDepth
  • Light Select
  • Sample Rate, Unclamped Color, Noise Level
Light Baking
Fancy Bullets
  • (plus) NEW Exporting Lightmaps
  • (plus) NEW Importing Lightmaps