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This page describes the Noise Level render element and its uses.

 

Overview


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The Noise Level Render Element shows the level of noise in the scene. It is the equivalent of the noiseLevel render element generated by the  V-Ray Denoiser. Noise Level is available as a separate render element for situations where it would be useful on its own outside of the V-Ray Denoiser, such as for manual denoising or debugging purposes.

In this render element, black areas indicate no noise, white pixels indicate a great deal of noise in that area, and grey pixels indicate a moderate level of noise.

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UI Path



||out Network|| > V-Ray Render Elements node > V-Ray > Render Channel > Color Channel > Type > Noise Level

 

Parameters


The parameters for this render element appear in the V-Ray RenderChannelColor render channels node.

 


Denoise – Enables the render element's denoising, provided the Denoiser render element is present.

Consider for Anti-Aliasing – When enabled, anti-aliasing will be used where possible.

Filtering – Applies the image filter to this channel. Image filter settings are in the Image Sampler tab of the Sampler tab of the  V-Ray Renderer node.

Color Mapping – When enabled, the Color Mapping options in the render settings will be applied to the current render channel.

Derive Raw Channels – Generates data in the raw channels by combining the respective color and the filter color channels.

VFB Color Corrections – Applies the post render color adjustments made from the VFB.