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The V-Ray Multi ID texture allows you to apply multiple textures to a single object. The mapping is handled on a per-primitive basis based on face IDs generated either by a custom primitive attribute, chosen from the V-Ray Object Properties' Object ID parameter, or created on render-time by V-Ray.
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UI Path: ||mat network|| > V-Ray > Texture: Procedural > V-Ray Multi ID Texture
Parameters
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