HOUDINI 17 BANSHEE SUPPORT
V-Ray for Houdini fully supports the latest Houdini 17 Banshee release.
AI DENOISER IN IPR
The GPU-accelerated NVIDIA AI Denoiser is now available for interactive rendering in the viewport with V-Ray IPR.
GPU MATERIAL ASSIGNMENTS
Per-Primitive Material Assignment is now supported on the GPU, allowing artists to utilize Stylesheets and the Material SOP.
GPU BUCKET RENDERING
Faster multi-GPU performance and added support for Cryptomatte render elements.
LIGHT SELECT RENDER ELEMENT SUPPORT
Render individual lights or groups of lights as separate render elements for accurate light mixing in post.
Bake lighting and textures for game assets and real-time environments.
V-RAY SCENE MATERIAL OVERRIDES
Automatically recreates fully adjustable material node hierarchies from V-Ray scene files.
UNIFIED WORKFLOW FOR CUSTOM ATTRIBUTES
Use a single User Color node to control custom attributes for any type of geometry including splines and particles.