The instructions on this page covers the basic workflows for using Solid and Non-Solid bodies in Phoenix for Maya. By the end of this tutorial, you will be able to use Solid and Non-Solid bodies to control interactions and customize simulations.
To follow the described steps, you will need the Phoenix for Maya plugininstalled. If you notice a major difference between the results shown here and the behavior of your setup, please send an email to support@chaosgroup.comreach us using the Support Form.
This tutorial is a companion to go along with the QuickStart video posted on our YouTube channel.
The Download button below provides you with an archive containing the start and end scenes.