Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

UI Text Box
sizemedium
typetip

There is no need to use fuel for simple fire, which can be produced with hot air using the default settings of the Fire Source | PHXSource.

When using Fuel to simulate burning, be sure to enable the export of the Fuel Grid Channel from the Output roll-out of the Simulator.

...

Div
stylemargin-top: 10px
idFireSmoke_Fuel_IgnitionTemp

Ignition Temp. | fl_ignition – The minimum temperature needed for the fuel to start burning. Keep in mind that the environment temperature is 300 Kelvins so setting this parameter to a lower value will cause the entire Fuel channel to spontaneously ignite. You can find out more about Phoenix Grid Channel Ranges here.

Div
stylemargin-top: 10px
idFireSmoke_Fuel_Energy

Energy | fl_energy – Controls how much temperature is produced by the burning fuel and how strong the expanding pressure is. A very high value will produce a rapidly increasing in size balloon of flames. Ideally, you would like just the right amount of Energy to release enough Temperature to ignite the neighboring fuel.

...