Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Fancy Bullets
typecircle
  • Clipper – A virtual plane for clipping geometry at render time.
  • Proxy MeshImports geometry from an external mesh, which only loads the full details at render time. The geometry is not present in the scene and does not take any resources.
  • Infinite Plane – A virtual plane that always extends beyond the camera view.
  • Fur Creates simple procedural fur at render time.
  • Proxy Scene – Imports a .vrscene file.
  • V-Ray Scene Importer – A tool that lets you import a .vrscene file directly as an editable SketchUp model.

Asset Editor Geometry Creation

...

Section
Column
width35%

Each of the V-Ray geometry types has their respective icon. Clipper and Fur can be turned off/on by clicking on their respective icons.

 

UI Text Box
typetip

Creation of geometry is available from two places in the Asset Editor: the Create Asset button and the Geometry category icon (top). If the Geometry category is empty, left-clicking the icon prompts you to create a new asset. Otherwise, it selects the category in which case, right-click opens the creation menu.

The Asset creation dropdown lists remain active when the Ctrl key is held, allowing the creation of multiple assets in quick succession. The Asset creation dropdown lists can be activated via the Create Asset button or the Asset Category icons. 

UI Text Box
typenote

Creating a geometry item from the Asset Editor does not create it automatically into the viewport. You can find the item in SketchUp's Components list and add it to the scene from there.

Column
width5%

 

Column
width60%

...