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NOTE 1 – For Standard materials, the VRayLighting element includes the direct and indirect lighting, as well as caustics, while the VRayGlobalIllumination and VRayCaustics elements are black. However, for all materials, adding the VRayLighting, VRayGlobalIllumination, and VRayCaustics elements always gives the total diffuse surface lighting.

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NOTE 2 – When an element Enable Filtering is filteredon, it is dimmed by atmospheric effects like fog, etc. However, when an element is unfiltered, it is not affected by atmospherics.

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NOTE 4 – The channels needed for the denoise operation are automatically generated when the render element has been added before rendering.

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NOTE 5 – VRayIlluminance doesn't work with the following VRay materials - VRay2SidedMtl, VRayBlendMtl, VRayBumpMtl, VRayLightMtl, VRayMtlWrapper, VRayOverrideMtl, VRayStochasticFlakesMtl.

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