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Fancy Bullets
typecircle
  • Moved to CORE version 4.20
  • Added Render resolution and Lightmap Atlas resolution presets
  • Added Lightmap baking progress bar

Geometry

Fancy Bullets
typecircle
  • Added support Support for Cast Shadows option for Static Mesh Actors

Textures

Fancy Bullets
typecircle
  •  Added support  Support for "Flip Green Channel" option in Normal textures

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V-Ray

Fancy Bullets
typecircle
  • Fixed Static Meshes with zero area UVs cause an Exception in CORE error when light baking
  • Fixed camera Camera rotation bug when orbiting around mesh with ALT+Mouse
  • Fixed resolution Resolution capped to 11585
  • Fixed assertion Assertion crash with viewport rendering when using DX12
  • Fixed Preparing scene progress goes above 100%
  • Fixed switching Switching between level maps does not stop rendering or baking process
  • Fixed Two Sided option not exporting correctly with VRayMtl, VRayCarpaintUberMtl, VRayPBRMtl