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  • Since V-Ray 5.0, Beta 1, VRayHDRI texture has been renamed to VRayBitmap texture.
  • ACEScg primaries support for Bitmap textures is available.
  • The Invert normal option is now presented as Inner occlusion mode in the VRayDirt map.

 

Geometry

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  • Force Back Face Culling is hidden from the user interface. It is still available via maxscript.

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