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  • Since V-Ray 5.0, Beta 1, VRayHairMtl is no longer exposed in the UI of the Material Editor. Scenes containing V-RayHairMtl made with older versions of V-Ray will be loaded correctly. New VRayHairMtl cannot be made in the Material Editor or max script with V-Ray 5.0. We recommend using VRayHairNextMtl instead.
  • V-Ray 5.0 comes with its own extensive V-Ray Material Library designed to cover detailed resolution for your realistic renders. It can be accessed via the V-Ray Material Library Browser (previously known as V-Ray Asset Browser).
  • ASGVIS plugins are no longer available in V-Ray 5.0 for 3ds Max.

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