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This tutorial shows the steps of how to create translucent plastic material using VRayFastSSS2 with V-Ray for 3ds Max.
Overview
In this tutorial we show you how to create translucent plastic using the V-Ray Fast SSS2 material. We explore how the VRayFastSSS2 parameters work together to get a colored plastic shampoo bottle.
First, we make the material translucent, then we show you how to introduce color tint. Later, we adjust the specular component of the material and finish the plastic look by adjusting a few key options.
Prerequisites
For the purpose of the tutorial, we focus only on the shampoo bottle material.
The bottle cap uses a VRayFastSSS2 material with the color mode set to Sub-surface color and scatter radius and the single scatter set to Raytraced (solid).
The shampoo's liquid content is a VRayMtl with black diffuse color, light gray reflection color and reflection glossiness set to 0.85; light gray Refraction Color and Refraction glossiness set to 0.99. The IOR is set to 1.457, the IOR of glycerine, which makes the content resemble a gel-like liquid.
For the final image, we use a VRayBlendMtl to add the bottle labels. The plastic bottle material shown in the tutorial is used as the Base Material, and two Coat Materials are used - one for the golden label and one for the overall front label.
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Unit scale is crucial for the accuracy of the VRayFastSSS2 material. In this scene, we work in centimeters. The scatter radius and scale parameters are set according to the dimensions of the bottle geometry. |
Make it Translucent
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Color the Bottle
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Specular Layer and Phase Function
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Final Touch
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