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  • Phoenix Smoke usually goes from 0-1; The Phoenix Source won't stop you from emitting Smoke above 1 and it would look thicker in rendering, but you could also do the same using the Volumetric options.
  • Fuel goes from 0-1; Fuel above 1 would not be able to ignite - check the Fuel rollout info.
  • Temperature is in Kelvins, so it often goes from 300-2000, or up to a few thousand; If you simulate cold smoke, it can drop below 300, but never below 0;
  • Speed is in Voxels/sec, so it depends on the grid size and resolution, but usually goes from 0 to several hundred. Note that Velocity is a vector, while Speed is just a scalar number. Velocity has direction and length, while Speed is just the length with no direction;

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