This page provides information on the ICC Map.
VRayICC is a V-Ray utility node that allows you to apply an ICC profile to any texture. In this example an AdobeRGB1998.icc file is applied to the texture.
UI Path: ||Material Editor window|| > Material/Map Browser > Maps > V-Ray > VRayICC
Base map – A slot to load the map to which the user wants the ICC profile to be applied.
Browse – Click to load the look up table.
ICC file – Specifies the location of the ICC profile.
Rendering intent – Allows the user to choose between different color gamuts, which in turn affects the set of color corrections applied to the texture. The available options are Perceptual, Relative Colorimetric, Saturation, and Absolute Colorimetric.
Black point compensation – When enabled, black point compensation maps the darkest possible value in the scene to the darkest possible value in the resulting image displayed.