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The Environment section in V-Ray render parameters is where you can specify a color or a texture map to be used during GI and reflection/refraction calculations. If you don't specify a color/map, then the background color and map specified in the SketchUp Environment dialog will be used by default.



UI Path: ||V-Ray Asset Editor|| > Render Settings > Environment rollout






Background – Sets a color or a map to act as a background during rendering. Press the checkerboard button to select a texture. If a texture is selected, it will override the selected color.


The above GI environment overrides have the following common controls:

Texture – Specifies a color or texture for the specified override. Note that Texture Enable must be enabled to have an effect on the scene.

Texture Enable – Enables or disables the specified GI texture.


Other Rollouts

The Environment settings section also includes a rollout for Environment Overrides and Aerial Perspective. Please see their dedicated pages for more details.