This page describes the Raw Diffuse Filter Render Element.

 

Page Contents ×

Overview


The Raw Diffuse Filter Render Element is similar to the Diffuse Filter Render Element, except it is not affected by the reflection and refraction combined weight. The result is a solid mask showing the pure diffuse color as set in the V-Ray Material's settings.

 

 

UI Path:



||Render Setup window|| > Render Elements tab > Add button > VRayDiffuseFilter


Parameters


This render element is enabled through the Render Elements tab of the Render Setup window in 3ds Max, and displays its parameters in a rollout at the bottom of the window:

 


 

vrayVFB  – When enabled, the render element appears as a selection in the V-Ray Frame Buffer.

deep output – Specifies whether to include this render element in deep images.

color mapping – Applies the color mapping options specified in the Color mapping rollout of the V-Ray tab in the Render Setup window to this render element. This option is disabled by default.

multiplier – Sets the overall intensity of the render element, where 1.0 is the standard multiplier.

denoise –  Specifies whether to denoise this render element.