The Total Lighting Render Element stores all direct and indirect lighting in the scene.


Page Contents ×


The Total Lighting Render Element is a color image that includes the effects of both direct and indirect lighting on materials in the scene, including the diffuse component. It is a result of adding the vrayRE_Lighting and vrayRE_GI render elements, or of multiplying the vrayRE_Raw_Total_Light and vrayRE_Diffuse Render Elements.

Note: Specific objects can be excluded from this Render Element by disabling the Generate Render Elements option in the VRayObjectProperties node for the selected object(s).


UI Path


||Render Settings window|| > Render Elements tab > Total Light


The parameters for this render element appear in the Attribute Editor under Extra V-Ray Attributes.



Enabled – When checked, the render element appears in the V-Ray Virtual Frame Buffer.

Deep output – Specifies whether to include this render element in deep images.

Filename suffix – The text added to the end of the rendered file, when saved as a separate file (e.g. myrender.totalLight.vrimg).

Apply color mapping – Applies the color mapping options specified in the Color mapping rollout of the VRay tab in the Render Settings window to this render element. This option is enabled by default.

Denoise – Enables the render element's denoising, provided the Denoiser render element is present.

This render element is not supported with V-Ray GPU rendering.


Common uses

The Total Lighting Render Element is useful for brightening or dimming all lighting during compositing. Below are a couple of examples of its use.



Total Lighting Render Element


Original Beauty Composite




Brightened Total Lighting Render Element


Brightened and tinted Total Lighting Render Element




Brightened Lights


Tinted Lights




Compositing Formulas


vrayRE_Raw_Total_Light x vrayRE_Diffuse = vrayRE_Total_Light




vrayRE_Lighting + vrayRE_GI = vrayRE_Total_Light