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This lesson gives a basic sample lesson plan for a lecture on using V-Ray Production.



  • This lesson gives a basic overview of the ways we can work with V-Ray Production
  • You can start with discussing the overall concept V-Ray Production
    • VFB and Render settings
    • Designed to produce photorealistic results
    • Introduces many different tools in 3ds Max: materials, textures, effects etc.
  • Next you can move into the two different modes in which V-Ray Production operates:
    • Bucket Rendering
    • Progressive Rendering
    • You can talk about the pros and cons of each
  • Next you can speak about how both modes operate inside the V-Ray Frame Buffer when options like Render region and Track mouse while rendering are enabled
  • Next you can discuss the Render Mask functionality and how and when it can be useful
  • Finally spend some time discussing on how to render animations when using each of the two modes of rendering


  • In this cycle, you are going to demonstrate the topics covered in the lecture using either the scene we provided or your own scene
  • You can use the provided handout as a guideline or perform your own demonstration.


  • In this cycle, you are going to let your students experiment with the provided scene. You may want to give them the provided handout to use as a guideline

Available materials

Lesson plan download

Presentation (Lecture) download

Activity handout download