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This section provides an overview of geometry nodes in V-Ray for Houdini.

 

Overview


V-Ray adds a number of geometry nodes for use with Houdini, as well as some V-Ray specific properties. See the links below for more information.

 

UI Paths


 

 

||obj Network|| > V-Ray > Geometry

||obj Network|| > Geometry node > V-Ray

 

||shop Network|| > V-Ray Material node > V-Ray > Geometry

 

 


mat and shop Network Geometry


V-Ray provides the following nodes within the mat Network. They can also be used within V-Ray Material nodes in the shop Network.

 

obj Network Geometry


V-Ray provides the following nodes within the obj network:

 

The following nodes can be created inside Geometry nodes.

 

V-Ray Additional Properties


These additional V-Ray properties can be applied to a geometry object. For detailed information on each, visit the corresponding page.

 

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