Overview
These features are supported by V-Ray for Unreal. Currently supported versions of Unreal Engine are 4.19.2, 4.20.3 and 4.21.2.
For best results when importing vrscene files make sure your scenes are authored and optimized for V-Ray GPU Next or V-Ray GPU 3.6.
All supported features from Unreal Engine are listed in the Rendering table below.
Only Render nodes for V-Ray Next are supported.
V-Ray for Unreal only supports normal maps in tangent space.
V-Ray for Unreal uses only the V-Ray Hybrid engine.
Supported Features
Import and Rendering
Importing vrscene files | |
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Cameras | 3ds Max Physical Camera:
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VRay Physical Camera
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Geometry |
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Lights |
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Materials |
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Textures |
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Textures with file format:
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Other |
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Importing vrscene files | |
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Cameras | VRay Physical Camera
|
Geometry |
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Lights |
|
Materials |
|
Textures |
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Textures with file format:
| |
Other |
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Rendering | |
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Cameras | Unreal
|
Geometry |
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Lights |
|
Materials | Supported expressions:
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Supported Inputs:
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Supported Blend Modes:
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Supported Shading Modes:
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Supported Material Options
| |
Textures | Texture with Compression Settings:
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Textures with file format:
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Other |
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Rendering | |
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Cameras |
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Lights |
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Materials | Material Instances, V-Ray Material Instances with V-Ray Parent Materials:
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Render Elements |
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Baking |
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Other |
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Footnotes
1 – Only for materials that have "Render materials from .vrscene" option enabled