This page introduces a number of QuickStart guides designed to get you started with V-Ray for Revit.
Covers how to use V-Ray Swarm, a distributed rendering system that allows you to render on multiple machines at once.
Covers creating and editing materials in Revit using the standalone V-Ray Material Editor
Examines advanced material workflows including using triplanar texture mapping as well as using displacements with your materials.
Goes into more details on Lights with Illuminating Engineering Society profile data files.
Goes over how to properly add atmospheric effects like Environment Fog and Aerial Perspective to your projects.
Discusses how to create depth of field, vignetting, bloom, and glare effects.