This page gives information about the Lighting Render Element.
UI Path: ||Render Setup window|| > Render Elements tab > Add button > VRayLighting
This render element is enabled through the Render Elements tab of the Render Setup window in 3ds Max and displays its parameters in a rollout at the bottom of the window:
vrayVFB – When enabled, the render element appears in the V-Ray Virtual Frame Buffer.
deep output – Specifies whether to include this render element in deep images.
color mapping – Applies the color mapping options specified in the Color mapping rollout of the V-Ray tab in the Render Setup window to this render element. This option is enabled by default.
multiplier – Sets the overall intensity of the render element, where 1.0 is the standard multiplier.
The Lighting Render Element is useful for changing the appearance of direct illumination after rendering in a compositing or image editing application. Below are a couple of examples of possible uses.
VRayRawLighting x VrayDiffuseFilter = VRayLighting