This page introduces features for creating and modifying geometry objects in V-Ray for 3ds Max.

 

Section Contents

 Page Contents

 

Overview


This section covers the different ways V-Ray can create and modify geometry objects in a scene.

 

Primitives and Procedural Geometry


The following geometry objects can be created through V-Ray.

 

Modifiers


The following features are provided by V-Ray for modifying geometry objects.

 

Additional Features


The following geometry features are also provided by V-Ray.

 

Standalone Tools and Utilities


The following standalone geometry tools come packaged with V-Ray for 3ds Max.