This section contains links to Textures found in V-Ray for Modo.

 

Page Contents

 

Overview


V-Ray for Modo adds a number of textures specifically for use with V-Ray. These textures can also be used with any standard Modo Material.

See the links below for more information on specific Textures.

 

 


 


 

UI Path: ||Shading viewport|| > Shader Tree > Add Layer button > V-Ray Textures... / V-Ray Utilities

 

 

Texture Library


V-Ray Textures


See the General Textures page for more information.

 

 


V-Ray Curvature

 


V-Ray Dirt

 


V-Ray Distance

 

 

 

V-Ray Edges

 


V
-Ray Falloff

 


V
-Ray Fresnel

 

 

 

V-Ray Hair Variation

 

V-Ray Layered

 

V-Ray Multi Sub

 

 

 


V-Ray PTex

 


V-Ray Ray Switch

 


V-Ray Softbox

 

 

 


V-Ray Triplanar

 

 

 

 

V-Ray Bercon Textures


See the Bercon Textures page for more information.

 

 


V-Ray Bercon Noise

 

V-Ray Bercon Tile

 


V-Ray Bercon Wood

 

 

 

V-Ray Procedural Textures


See the Procedural Textures page for more information.

 

 


V-Ray Bulge

 


V-Ray Cellular

 


V-Ray Checker

 

 

 


V-Ray Cloth

 


V-Ray Granite

 


V
-Ray Grid

 

 

 


V-Ray Leather

   


V-Ray Marble

   


V-Ray Marble Simple

 

 

 


V-Ray Noise

 


V-Ray Rock

 


V-Ray Smoke

 

 


 


V-Ray Snow

 


V-Ray Speckle

 


V
-Ray Splat

 

 


 


V-Ray Stucco

 


V-Ray Swirl

 


V
-Ray Tiles

 

 

 


V-Ray Water

 

 

 

 

V-Ray Utility Textures


See the V-Ray Utility Textures page for more information.

 

 


V-Ray 3-Color Gradient

 


V-Ray Color Correct

 

 

 


V-Ray Mix

 


V-Ray RGB Tint

 

 

 

V-Ray Blend Normal Maps

 

 

 

 

Textures Tools and Utilities


V-Ray comes with additional utilities to assist with texture creation, including a converter for creating tiled EXRs. For more information, please see the Texture Tools and Utilities page.