Section Contents

Page Contents

 

 

 

 

 

Overview


Textures are maps that can be applied to Materials to alter their appearance. A number of textures can be procedurally generated to mimic the diffuse colors of various surfaces such as granite and marble. Other procedural textures can provide information like displacement, transparency, and ambient occlusion. V-Ray also offers a number of utility textures for blending and color correction.

All texture input slots () share the following right-click functionalities: CopyCutClear and Paste as Copy. Drag-and-dropping textures into any input slot is also available.

 

Texture Samples


 

 


Angle Blend


Bitmap


Bulge

 

 

 

 


Cellular


Checker


Cloth

 

 


Color Correction


Color


Curvature

 

 


Dirt


Edges

 


Falloff

 

 

 


Fresnel

 

Gradient


Granite

 

 

 


Grid

 


Leather

 


Marble

 

 

 


Mix Map

 


Mix Value

 


Mix Operator

 

 


MultiSub Tex

 


Noise A

 

Noise B

 

 


Noise Legacy


Rock

 


Simple Mix

 

 

 

Sky


Smoke

 


Speckle

 

 

 

 

 

 

 


Splat

 


Stucco

 

Temperature

 

 


Triplanar

 


Tiles

 

 

 

 

 


Water

 

UVW