This page provides details on the Asset Editor in V-Ray for SketchUp
The V-Ray Asset Editor comprises of four different tabs for managing V-Ray assets and settings: the Material Editor, Light Editor, Geometry Editor, and Render Settings Tab.
The Frame Buffer button opens up up the V-Ray Frame Buffer. For more information on V-Ray Frame Buffer, see the Frame Buffer page.
The Render button allows you to choose how you wish to render, Render with V-Ray, Render with V-Ray Interactive, and Export V-Ray Scene File.
Renders the current view with the V-Ray production renderer.
|Stops the current V-Ray production render.|
Starts a V-Ray Interactive Render.
|Stops the V-Ray Interactive Render.|
|Exports a V-Ray Scene File (.vrscene)|
The Material tab contains information and controls for all the materials in the SketchUp scene.
The default view of the Material tab provides a Material List with a search feature, a shader ball preview, a Quick Settings tab, and a toolbar for managing the Material List. Expanding the Asset Editor with the white arrow on the left will display a Material Library, which includes a wide variety of material presets. Expanding the white arrow on the right of the editor will display the Material Editor, which contains material settings and rollouts.
Right-clicking on any material slate from the Preset Material Library gives the option to apply it directly to the currently selected object or add it to the Asset Editor's Material List.
Right-click on any material in the Material's List for a context menu to appear. Select a material to Use as Replacement for any other material in the scene. Then, use the Replace option over the other material in order for this option to take effect.
For more information on Materials, see the Materials section.
The Light tab contains information and controls for all the lights in the SketchUp scene.
The default view of the Light tab provides a Light List of all the lights currently in the scene. A V-Ray SunLight is included by default. Expanding the Light tab with the white arrow on the right will display the Light Editor, which displays settings for the selected light and additional rollouts.
For more information on the types of V-Ray lights and their properties, see the Lights section.
The Geometry tab contains information about V-Ray geometry assets in the SketchUp scene.
The default view of the Geometry tab provides a Geometry List of V-Ray geometry assets in the scene. Expanding the tab with the white arrow on the right will display the Geometry Editor, which displays settings for the selected V-Ray Geometry object and additional rollouts.
Geometry items that can be edited though this tab include V-Ray Mesh Clipper, V-Ray Fur, V-Ray Infinite Plane, and V-Ray Proxies.
For more information about V-Ray geometry objects, see the Geometry section.
The V-Ray Render Settings tab contains controls for the V-Ray renderer.
The default view of the Render Settings tab provides a render settings toolbar. Expanding the tab with the white arrow on the right will display the Advanced Settings and rollouts.
For more information on V-Ray rendering settings, see the Rendering section.