This page provides details on the V-Ray Toon Render Element.
UI Path: ||Render Settings window|| > Render Elements tab > Toon
The parameters for this render element appear in the Attribute Editor under Extra V-Ray Attributes.
Enabled – When enabled, the render element appears in the V-Ray frame buffer.
Deep output – Specifies whether to include this render element in deep images.
Filename suffix – The text added to the end of the rendered file, when saved as a separate file (e.g. myrender.Toon.vrimg).
Apply color mapping – Applies the color mapping options specified in the Color mapping rollout of the VRay tab in the Render Settings window to this render element. This option is enabled by default.
Invert color – Flips the black and white colors.
For the toon effect to be visible in the V-Ray Toon Render Element, the V-Ray Toon Rendering Effect must be present and active.
The V-Ray Toon Render Element is useful for changing the appearance of a render in a compositing or image editing application. The vrayRE_Toon pass holds a mask for the toon outlines (the toon color is not present in it).
It has an option to invert its output so instead of white lines on a black background, we can get the opposite. It also supports opacity set from the toon effect.