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Mix (Value) texture allows two different textures to be blended together.

Mix (Value) texture is called Texture Blend in all versions until V-Ray version 3.60.




Texture A – Specifies the first texture to blend.

Texture B – Specifies the second texture to blend.

Blend Amount – Specifies the amount of blending to apply.

Composite – When enabled, a composite of the blended textures will be used.