This page gives some basic details about the Raw Total Lighting Render Element and explains how it is used in compositing.
||Render Settings window|| > Render Elements tab > Raw Total Light
The parameters for this render element appear in the Attribute Editor under Extra V-Ray Attributes.
Enabled – When enabled, the render element appears in the V-Ray Virtual Frame Buffer.
Deep output – Specifies whether to include this render element in deep images
Filename suffix – The text added to the end of the rendered file, when saved as a separate file (e.g. myrender.specular.vrimg).
Apply color mapping – Applies the color mapping options specified in the Color mapping rollout of the VRay tab in the Render Settings window to this render element. This option is enabled by default.
Denoise – Enables the render element's denoising, provided the Denoiser render element is present.
This render element is not supported with V-Ray GPU rendering.
The Raw Total Lighting Render Element is useful for changing the appearance of the entire lighting of the scene after rendering, using a compositing or image editing application. Below are a couple of examples of possible uses. The first two images show the render element itself and the Beauty render put together. The Raw Total Lighting Render Element was brightened and tinted differently to show the range of editing possible.
vrayRE_Raw_Total_Light x vrayRE_Diffuse = vrayRE_Total_Light
vrayRE_Raw_Light + vrayRE_Raw_GI = vrayRE_Raw_Total_Light