This page introduces a number of V-Ray for Maya tutorials.
Utility Texture Tutorials
Covers how to set up the VRayFurSampler utility node to add variation to a fur system.
Covers how to set up the VRayHairSampler utility node to add variation to a hair system.
This tutorial explains how to use Maya's Color Management System with V-Ray.
This tutorial will walk you through the process of setting up and rendering images in V-Ray for Maya with DR (Distributed Rendering).
This page provides details on using V-Ray's Resumable Rendering feature.
Covers basic render settings that work well with most still images.
Demonstrates how to export vector displacement maps from Mudbox and render them in Maya.
Provides techniques for rendering refractive surfaces in contact with each other, such as liquid in a glass container.
This page provides a guide on using the Maya Sampler Info node with additional V-Ray Attributes to control what items receive shadows.
This page provides a tutorial on rendering large images with V-Ray.
This page provides information on V-Ray Scene Files (.vrscene) and how to use them in workflows.
This page provides a guide on how to set up a non-deep and deep output with a single render.
This tutorial covers a standard setup to style V-Ray Fur
The XGen Tutorials section contains a number of tutorials for using V-Ray for Maya with XGen. Note that these tutorials pertain specifically to the use of V-Ray with XGen, not the general use of XGen itself.
Basic information on getting started with XGen and V-Ray for Maya.
How to create and render a grassy surface with XGen and V-Ray for Maya.
How to use instanced objects with XGen and V-Ray for Maya.
How to use V-Ray with animated XGen objects and motion blur.