This section provides an overview of geometry nodes in V-Ray for Houdini.
V-Ray adds a number of geometry nodes for use with Houdini, as well as some V-Ray specific properties. See the links below for more information.
V-Ray provides the following nodes within the mat Network. They can also be used within V-Ray Material nodes in the shop Network.
V-Ray provides the following nodes within the obj network:
The following nodes can be created inside Geometry nodes.
These additional V-Ray properties can be applied to a geometry object. For detailed information on each, visit the corresponding page.