Official Release
Date
–
November 08, 2018
New Features
V-Ray
Log V-Ray messages in Unreal's Message Log
Basic support for importing Displaced Static Meshes
Output a list of the Static Meshes in the atlas currently baked
Modified Features
V-Ray
Support for Unreal Materials - Masked, Translucent, Alpha Composite Blend Modes and Unlit Shading Model
Bug Fixes
Light Bake
Crash when light baking Static Meshes with overlapping UVs