3.6 Debug Shading


In V-Ray Next, you can now isolate textures, materials, and lights in the viewport with a single click, making it easier than ever to debug and analyze your scene.

 

 

<iframe width="560" height="315" src="https://www.youtube.com/embed/kmdfgKjsdt4" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>