- Static meshes with identical names in different folders do not render correctly
- Lights in Blueprints are exported at BP pivot point
- "Use Local Host" option not working in Light bake
- "Cannot send asset" error when in DR
- Incorrect Lightmaps is applied when some level actors are hidden
- CUDA Error 700 when "Export failed for the ... texture"
- CUDA error 700 when baking TwoSidedFoliage material
- "Error in last lightbake: File write error"
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