Instance mode – Specifies how particles will be associated with one of the source objects.
Cycle – The first particle is assigned the first source object, the second particle - the second object etc., with the source objects list wrapping back to the beginning.
Random – Each particle is randomly assigned a source object based on its particle ID.
By particleInteger – Source objects are assigned based on the .particleInteger value of each Particle Flow particle. This value can be customly scripted in the Particle Flow system.
Source objects – A list of source objects that will be instanced over the particle system. The way source objects are associated with particles is controlled by the Instance mode parameter.
Add/Remove – Use the two buttons to add or remove source objects from this list.
Remove All – Remove all source objects from the list.
Particles – A list of particle systems that will be used to create the instances.
Add/Remove –Use the two buttons to add or remove particle systems from this list.
Remove All – Remove all particle systems from the list.