Table of Contents

This page provides information about the FloatToTex utility texture in V-Ray for Blender. 

 

Overview


 

The Float to Tex utility converts a single scalar or scalar output parameter to a scalar texture. It is useful for passing to parameters that will not work otherwise, such as inside some lists. 

 

UI Path


 

||Node Editor|| > Add > Utility Textures > Condition

 

Node


Input – Input slot for a float texture.