Table of Contents

This page provides information on the Material ID Node in V-Ray for Blender.

 

Overview


 
This node allows you to assign an ID number to any material in your scene. This ID can be later used to extract a mask for all objects with that material using the MultiMatte render element.


UI Path


 

||Node Editor|| > Add > Material > Material ID

 

Node


ID – Sets a unique identification number for that material.

Base Mtl – A slot for the material that the ID will be assigned to.

Material Id Color – Sets color for Material ID.

 

 

Parameters


ID – Sets a unique identification number for that material.