This page provides information on the VRayScene node.

 

Overview


VRayVRScene loads a previously saved .vrscene file for rendering inside of V-Ray for Houdini.

 

UI Path


 

||obj Network|| > Geometry node > V-Ray > V-Ray Scene

 

Main


 


File (*.vrscene) – Specifies the .vrscene file to load.

Flip Axis – Switches objects from using the Z axis in the up direction to using the Y axis.

None
Auto
Z-up to Y-up

Expand Primitives – When enabled, a Primitive Group is created for each object in the VRScene file. In the case of VRScenes coming from Maya, for example, each Shape node generates a new Primitive Group.

Add Lights – When enabled, adds lights from the included file(s)

Add Objects – When enabled, adds objects from the included file(s).

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Viewport Preview



Use Preview Faces – Uses a limited amount of preview faces.

Preview Faces – Sets the number of preview faces that will be displayed.

Animated Preview – When enabled, a Poly-Reduced version of any animated present in the VRScene is displayed in the Viewport.

 

Animation Overrides



Use Animation Overrides – Enables the use of animation overrides.

Playback Type – Sets the way any animation in the .vrscene will play within your current scene.

Loop – The animation will play from the .vrscene using the Anim Length setting and if the time range in your current scene is longer than the length of the animation, it will repeat the beginning of the animation again.
Once – The animation in the .vrscene will play just once and the end of the animation will hold if the time range is longer than the length of the animation.
Ping-Pong – The animation will play from the .vrscene and if the end of the animation is reached, the animation will play in reverse towards the beginning of the animation and will continue back and forth until the end of the time range.
Still – The animation will hold the Anim Start frame for the duration of the time range.

Anim Speed – The pace at which the animation will play. The default of 1 will play at the speed for which the animation was created.

Anim Offset – The number of frames shifted between the animation and the time range.

Anim Start – The frame used for the beginning of the animation.

Anim Length – The number of frames used to play the animation.


Plugin Overrides




Use Plugin Overrides – Enables the following parameters found in the Plugin Overrides rollout.

Num. Mappings – 

Snippet (*.vrscene) – Editor box expects data in the vrscene format.

Filepath (*.vrscene)  Directory pointing to the .vrscene file. 

 

 

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