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This page describes the Noise Level render element and its uses.

 


Overview

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The Noise Level Render Element shows the level of noise in the scene. It is the equivalent of the noiseLevel render element generated by the V-Ray Denoiser. Noise Level is available as a separate render element for situations where it would be useful on its own outside of the V-Ray Denoiser, such as for manual denoising or debugging purposes.

In this render element, black areas indicate no noise, white pixels indicate a great deal of noise in that area, and grey pixels indicate a moderate level of noise.

 
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UI Path

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Parameters

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The parameters for this render element appear in

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the V-Ray RenderChannelColor

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 render channels node.

 

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Denoise – Enables the render element's denoising, provided the Denoiser render element is present.

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Deep Output – Specifies whether to include this render element in deep images.

Color Mapping – When enabled, the Color Mapping options in the render settings are applied to the current render channel.

Consider For AA – When enabled, anti-aliasing

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is used where possible.

Filtering

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 – Applies the image filter to this channel. Image filter settings are in

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the Image

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 Sampler tab

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 of the Sampler tab

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 of the 

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V-Ray

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 Renderer node.

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Denoise – Enables the render element's denoising, provided the V-Ray Denoiser render element is present.

Derive Raw Channels

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 – Generates data in the raw channels by combining the respective color and the filter color channels.

VFB Color Corrections

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 – Applies the post render color adjustments made from the VFB.

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