To use this feature, right-click on the material in the Content Browser you wish to override at render time and choose Render material from .vrscene.
Render material from .vrscene OFF - The Unreal material will be used in the render.
Render material from .vrscene ON - The original material from the imported .vrscene will be used at render time.
Enable render Render materials from .vrscene OFF- When you have multiple materials selected,the original Unreal materials from the imported .vrscenewill be used at in the rendertime.
Disable render Render materials from .vrscene ON- When you have multiple materials selected, the Unreal original materials from the imported .vrscenewill be used in the at render time.