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To use this feature, right-click on the material in the Content Browser you wish to override at render time and choose Render material from .vrscene.

 

Render material from .vrscene OFF - The Unreal material will be used in the render.

Render material from .vrscene ON - The original material from the imported .vrscene will be used at render time.

Enable render Render materials from .vrscene OFF- When you have multiple materials selected, the original Unreal materials from the imported .vrscene will be used at in the render time. 

Disable render Render materials from .vrscene ON- When you have multiple materials selected, the Unreal original materials from the imported .vrscene will be used in the at render time. 

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