Official Release

Date – March 13, 2019

Download  Build 4.10.20



New Features


  • Added viewport rendering functionality
  • Added support for Unreal tonemapper and post effects (in viewport rendering only)
  • Added dedicated V-Ray Bake settings
  • Added telemetry

Modified Features


  • Added Dome Tex Resolution parameter in VRayLightDome blueprint
  • Added functionality for creating, deleting and hiding actors in the level while in IPR rendering
  • Added support for "Tangent Space Normal" checkbox option in Material
  • Improved support for Unreal expressions: Arccosine, Arcsine, Arctangent, Arctangent2, Logarithm2, Tangent, World Position


  • Updated Online License Server in installer to 5.2.2

Bug Fixes


  • Fixed "Launch V-Ray Render Server (Unreal)".exe file path
  • Fixed issue with Sky texture not updating in IPR
  • Fixed issues when using Normal maps in Materials