Go to start of banner

V-Ray Asset Browser

 Page Contents × /**/

This page provides information on the V-Ray Asset Browser, available for 3ds Max 2018 and above.

Overview

V-Ray 5 comes with its own extensive V-Ray Material Library designed to cover detailed resolution for your realistic renders. V-Ray Asset Browser eases navigation in this library by providing high quality material previews, content filtering and quick search of the hundreds of materials available.

UI Path: ||V-Ray Toolbar|| > V-Ray Asset Browser

||V-Ray Toolbar|| > V-Ray Asset Browser

If the material library has not been installed together with your V-Ray 5 this button will download it for you. Once the library is available, it serves to open the V-Ray Asset Browser.

Material Library Installation

By default, the material library is downloaded as part of the V-Ray installation process.

Alternatively, you can download it manually by executing the mtllib.exe file located in C:\Program Files\Chaos Group\V-Ray\3ds Max NNNN\bin.

The default download directory is C:\Users\USERNAME\Documents\V-Ray Material LibraryIf you need to change it, use the following command line:

mtllib.exe -targetDir="C:\path\to\mtllib"

If the file is executed directly, without a command line, the downloader checks for the VRAY_MTLIB_DOWNLOAD_DIR environment variable. You can set it like so:

set VRAY_MTLIB_DOWNLOAD_DIR="C:\path\to\mtllib"

The default location is C:\Users\USERNAME\Documents\V-Ray Material Library.

After the download is complete, make sure that 3ds Max knows where to look for the library assets. In File > Project > Configure Project Paths > External Files add the Material Library folder.

Parameters

The V-Ray Asset Browsers consists of a toolbar with quick search and filtering options, a V-Ray Material Library, Preview section, and Favorites section.

 A Search bar where you can specifies a filter criteria with wildcards. Filter case sensitivity. Filter by metadata. Sort by name. Opens the material Editor when applying a material to selection. Forces the real-world scale option of VRayBitmaps (when adding the material to scene or selection). Forces Triplanar mapping on VRayBitmaps (when adding the material to scene or selection). Specifies thumbnails size.

Right-click on a thumbnail in the V-Ray Asset Browser opens a context menu where you can control the selected material:

Preview – Opens a preview of the selected asset and shows basic information.

Add to scene – Adds the asset node in the Material Editor.

Apply to selected object(s) – Applies the asset to a selected object(s) in the scene.

Add to favorites – Adds the selected asset to the Favorites panel on the right of the V-Ray Asset Browser.

Right-click on a thumbnail in the Favorites panel opens a context menu with the following options:

Preview –  Opens a preview of the selected asset and shows basic information.

Browse to – Browses to the exact location of the asset in the V-Ray Material Library.

Apply to selection(s) – Applies the asset to a selected object(s) in the scene.

Add to scene – Adds the asset node in the Material Editor.

Remove from favorites – Removes the selected asset from the Favorites panel.

Add all to scene – Adds all assets from the Favorites panel to the Material Editor.

Clear favorites – Empties the Favorites panel.

Notes

• V-Ray Asset Browser is not supported for 3ds Max versions earlier than 2018. The V-Ray Material Library can be used there by loading it from Material/Map Browser in 3ds Max material editor.