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Table of Contents

This page collects various useful utilities like the V-Ray Fur Styler, the mudbox2vrmesh, the vdenoise for Nuke and other tools related to V-Ray, which are not part of the official V-Ray installations.

Table of Contents


VRayFur styler


This modifier allows you to paint the initial and bend directions for VRayFur objects so that you can sort of "style" the appearance of VRayFur.

Download for 3ds Max 2013-2020: VRayFurStyler_VRayNext.zip 

Mudbox to .vrmesh exporter


This is a Mudbox exporter plugin that allows the user to export .vrmesh files directly from Mudbox. The exporter allows to choose a subdivision level to use as viewport preview, and can store painted color maps as vertex colors for use in shaders.

Download for Mudbox 2015-2016: mudbox2vrmesh.zip

VRayDenoiser plugin for Nuke


A freeware Nuke plugin that implements the V-Ray denoiser as a Nuke node.

BY DOWNLOADING THIS CONTENT YOU AGREE TO BE BOUND BY THE TERMS OF THE EULA ATTACHED

Download for Nuke 8-12.2 for Windows and Linux: vdenoise_nuke.zip

For more information on how to use the plugin, visit the V-Ray Denoiser | VRayDenoiser page.

V-Ray Lens Effects plugin for Nuke


A freeware Nuke plugin that implements the V-Ray Lens Effects as a Nuke node.

BY DOWNLOADING THIS CONTENT YOU AGREE TO BE BOUND BY THE TERMS OF THE EULA ATTACHED 

Download for Nuke 11.0-12.1 for Windows and Linux: lenseffects_nuke.zip

maketx 1.4.12


A 64-bit recompile of the maketx tool from the OpenImageIO library. Can be used to convert common texture formats to tiled .tx or .exr files for use with V-Ray.

Download version 1.4.12, 64-bit: maketx-1.4.12.zip

blendimg


This little program can be used to blend multiple images together. Originally it was designed to blend images produced by the photon mapping engine of V-Ray when you need to shoot an enourmous amount of photons. It can also be used to sort of render progressive path tracing in distributed rendering mode, where you blend the PPT images produced from several different machines.

Download: blendimg.zip

Bercon Metaballs 1.14


This is a recompile for V-Ray 2.0 of the original open-source plugin Bercon Metaballs 1.14 by Jerry Ylilammi; includes full source code under Apache License 2.0.

Download for 3ds Max 9-2013 for V-Ray 2.x: bercon_metaballs_vray23.zip

Bercon Maps


This is a recompile for 3ds Max 2020 of the original open-source plugins Bercon Map by Jerry Ylilammi; includes full source code under Apache License 2.0.

Download for 3ds Max 2013-2020: BerconMaps_3ds_Max_2013-2020

Note that 3ds Max 2021 can work with the BerconMaps file for 3ds Max 2020. The BerconMaps file for 3ds Max 2020 must be copied in the Plugins directory of 3ds Max 2021. There is no need to rename the file.

vrscene dehexer


This tool can be used to un-hex vrscene files written with hex-encoded transform and/or mesh data. The resulting un-hexed vrscene is written out separately. Another use for the tool is to compare vrscenes and return a status (false) if they are different.

Usage: Run the executable from a command prompt.

  • to un-hex a vrscene, use the -u flag. Example: vrscene_dehexer.exe -u source.vrscene result.vrscene.
  • to compare vrscenes, use the -d flag. Example: vrscene_dehexer.exe -d scene1.vrscene scene2.vrscene.
  • run the program without arguments to print a help message.

Download for Windows: vrscene_dehexer.zip